#3 < > Showing 1 - 3 of 3 comments Per page: 15 30 50 Batman: Arkham Knight > General Discussions > Topic Details Return to the lockbox (it's attached to the wall) and use your batclaw to grab the datapack. The last part of the flight is about hitting the green button. You can get inside the cage by performing a long glide towards it or by standing on it and then descending after approaching the ledge. Stand on the plate and then throw a batarang at the green button found above the lockbox. That's not all, because the batarang has to fly through the entire cage to hit a green button. Find a parked truck and inspect the area to the right of the truck. Look north and use the grapple launcher on one of the gargoyles, catapulting Batman as a result of that. The collectible you're looking for is under the bridge. File 18; datapack 8. Defeat the bandits occupying the roof and then locate a pressure pad and six buttons. You need to slide here You might have already noticed that the gate rose just a bit. Use the rope to reach the other side and take the datapack. That's not all, because you must also use your batclaw to open a large hatch located above the cage. Use explosive gel on this wall, as well as on two others. That's not all, because you must create a rope passageway using a Remote Claw and then use it after reaching it with a grapple. Stand on the pad and then use your remote batarang twice. I can already imagine when a new ghost rider game is made, you'll probably complain that the screen isn't always tinted a fiery red because ghost riders head is on fire The map is considered as a special version for Arkham Knight: Wayne Manor map and is a part of Gotham: Revival project called Revival: Dj vu, which is focusing on recreating locations which won't be included to main Gotham: Revival project when it's finished Taking a big inspiration from The collectible is inside a fenced-off area and you can land there after performing a glide from a high building. Find a small courtyard containing a cage and two pipes with some hot steam coming out of them. Make sure to hold the button responsible for attacks during the flight and manuever Batman towards a new button found on the wall of the building you're heading to. Fly towards the last button and bounce off it again. Books. Start to the east of the collectible. Go to the bottom of the large building with a comms tower on top of it. This will add the content to your download queue. QUICKLY release the glide button and then press it again, allowing the main character to rebound. You must reach the top balcony of the Soder Cola building. When the CEO of GothCorp is kidnapped, by Mr. File 11; datapack 2. Choose a remote controlled batarang and throw it at a nearby fence. Once the batarang has left the shaft hit the green button. 15;1 File 15; datapack 1. File 7; datapack 4. Guess the correct password (FINALANALYSIS) and pick up the collectible. Finish this puzzle by using batclaw to grab the secret. Make a 180 degree turn with the batarang after a few seconds and steer it towards a hole in the cage located underneath Batman. Start off by using your Shock Gloves to power the generator. Deal with the thugs and then locate a very large weak wall. First hit the left green button and then the right green button (the batarang must fly through an opening located at the top of the cage). Assuming you've done everything correctly Batman should touch the wall for a moment. You may now use your Shock Gloves to power the generator. I know you can access the map, I'm using a ps4 controller, the big button in the middle works as a zoom, not a friggin map, there's no map keybind under keyboard options and there's no map button on the gamepad configuration!!!!!!! This means you must step on plates (starting from the left) 1, 3 and 4. Move back a little and throw a batarang at the active left button. Find five green buttons and a lockbox containing the collectible. File 13; datapack 1. 10;7 File 10; datapack 7. Start on a roof to the east of the collectible and find an interactive spot in order to use the Remote Claw. This is the only way to safely reach the balcony with the datapack. In total, there are 200 datapacks to find and, for finding each one of them, you are rewarded with 2000 experience points. File 2; datapack 2. Batman Arkham Origins is an action-adventure game that was released on October 25, 2013. . Find a generator and four pressure pads. Choose a remote controlled batarang and throw it. Find a pressure plate on the bridge's central balcony and stand on it. Batman will automatically break through a weak wall and you'll be allowed to pick up the datapack. Internet Arcade Console Living Room. Once again you must return to the rope using grapple. Face a ventilation shaft and throw a remote controlled batarang inside it. Assuming you've done everything correctly Batman should touch the wall for a moment. Start gliding towards a weak wall in order to break through it. Finish this puzzle by performing a slide which will allow you to get to the datapack. Find a generator and three pressure pads. Start off by eliminating the snipers occupying the northern balconies. Look up and use remote claw to connect two large chimneys with a rope. Reach the collectible from the east. Find a lockbox on a roof. Reach the factory roof and stand on the pressure plate that is far away from the lockbox. You must achieve this before the time limit expires so don't even consider aiming manually. Eliminate all enemies stationed on the building's roof and then use a glue grenade to seal the pipe. Start to the east of the collectible. Collecting all 10 of the datapacks from a given group rewards you with two things - 10000 experience points, and unlocking the Extortion Files. You may now stand on the pressure plate. There's no mention of it anywhere. Assuming you've done everything correctly Batman should touch the wall for a moment. 8;1 File 8; datapack 1. Use the Cryptographic Sequencer on a nearby control panel. Face the building located on the opposite side of the road and start gliding towards it. Find a generator on the building's roof to the east of the lockbox. File 1; datapack 5. 9;1 File 9; datapack 1. It is possible to get there, however it's very difficult. 3;5 File 3; datapack 5. Stand on the plate and wait for Batman to face the southern container. You may now take the collectible from the newly opened lockbox. Lacey Towers (1) Collectibles which can be found in this location: File 13; datapack 9. The datapack is hidden inside a ventilation shaft found on the building's roof. Use a remote controlled batarang here so that it flies through a hole in the fence and then hits a green button. Guess the correct passwords (CHEATING, TRUTHCOMESOUT, INFORMATION) and take the collectible. The collectible is on the top balcony of the comms tower and reaching it may seem like an impossible task. Finish this puzzle by gliding towards the south-western balcony. 20;2 File 20; datapack 2. 2;6 File 2; datapack 6. Valve Corporation. Interact with the last pressure plate to open the lockbox containing the datapack. Freeze, Batman sets out to bring him to justice. 16;3 File 16; datapack 3. Throw a remote controlled batarang at this container and once it's inside start avoiding the obstacles. Disperse the explosive gel, detonate the wall and collect the datapack. File 6; datapack 3. Find a lockbox stuck to the crane and a pressure pad on a ship to the south-east. Choose a remote controlled batarang from your inventory and throw it at the electricity so that it gets charged. Face the building located on the opposite side of the road and start gliding towards it. Approach the collectible from the north and use a glue grenade to seal a nearby pipe. Remain on the pad and use the grapple launcher for the second time. 13;2 File 13; datapack 2. Disperse the explosive gel, detonate the wall and collect the datapack. File 13; datapack 7. 11;2 File 11; datapack 2. Land on this plate and then use batclaw to grab the collectible from an opened lockbox. Disperse the explosive gel, detonate the wall and collect the datapack. Once you've reached a lockbox use your explosive gel on an inactive left button. File 1; datapack 1. Assuming you've done everything correctly Batman should touch the wall for a moment. File 4; datapack 2. Overview. Start using standard batarangs to hit the green buttons and remember that you must hit all three buttons before the time limit expires. Stand on a pressure plate and quickly throw five batarangs at the green buttons located under a nearby bridge. Assuming you did all of this before the limit expired you will be allowed to grab the collectible using a batclaw. Find a lockbox and use the Cryptographic Sequencer on a nearby control panel. Find five green buttons and a lockbox containing the collectible. Retrace your steps and Disrupt the scrambler above the cell block lock. Deal with the thugs and then step on a pressure plate. Disperse the explosive gel, detonate the wall and collect the datapack. Latest Features for Batman: Arkham . Find a lockbox and use the Cryptographic Sequencer on a nearby control panel. Batman: Arkham Underworld is a mobile game that positions you as Gotham's newest criminal mastermind, allowing you to command Batman villains such as Harley Quinn, The Riddler, Scarecrow, Mr.. Start off by landing on a small bridge located to the south-east of the collectible, Head west and enter a large building. Quickly make a 180 degree turn and begin diving and ascending to maintain proper altitude. Select [Manage Game and Add-On Content] From the content that populates here, choose [Select All] Select [Save Changes]. Locate a generator to the east of the datapack and turn it on using Shock Gloves. Start on a roof to the east of the collectible and find an interactive spot in order to use the Remote Claw. Start off on a bridge located to the north-west of the lockbox with the collectible (it's stuck to the wall). Once you've passed the challenge use a batclaw to grab the datapack. Finish this puzzle by throwing three batarangs at new buttons located above the lockbox. Begin on a building's roof somewhere to the north-east of the collectible. Espaol - Latinoamrica (Spanish - Latin America). 5;2 File 5; datapack 2. Batman: Arkham Origins takes place years before the two previous Arkham games, and shows off a younger and unrefined Batman as he squares off against many classic Batman villains for the very first time. You now have 6 seconds to finish the puzzle. Use batclaw to get this collectible. Particularly, the game includes a " Detective Mode " that allows players to find clues, enemies, and valuable objects. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, and so, so much more. Turn on the generator using Shock Gloves and then quickly grab the datapack with your batclaw. You may now take the datapack from the lockbox. You may now use the batclaw to grab the datapack. You may now grab the collectible using a batclaw. Grab the rope and use the zipline to begin moving. Find a lockbox with a datapack inside it. Enter this tunnel, look up, locate a collectible stuck to the ceiling and grab it using a batclaw. Video. File 10; datapack 1. You may now use your batclaw to grab the datapack. Start gliding and turn around so that you can land on the second pressure pad located in the north-eastern part of the ship. File 8; datapack 5. Many of the buttons are behind obstacles so use remote controlled batarangs instead of the standard ones. The datapack is stored inside a lockbox attached to a large chimney. File 8; datapack 6. 5;6 File 5; datapack 6. Stand on the pressure plate and throw three batarangs at the left set of buttons. File 14; datapack 3. Stand on top of a cage found on one of the upper ledges and face east (the opposite direction to the collectible). Start off on top of a large chimney located to the east of the collectible. Batman: Arkham Origins developer WB Games Montral appears to be teasing the next installment of the beloved action-adventure franchise starring the Caped Crusader. You may now approach the generator and turn it on by using Shock Gloves. Start gliding towards a weak wall in order to break through it. You may now take the datapack from the newly opened lockbox. Turn right and quickly choose a remote controlled batarang from your inventory. QUICKLY release the glide button and then press it again, allowing the main character to rebound. The collectible is in a tight spot between the wall and a ventilation shaft and you can pick it up without having to use any gadgets. Full Game Leaderboard Level Leaderboard All Breaking In Easy Money Checking Out Quiet Waters Wrecking Crew Hard Time Breaking In (Extreme) Easy Money (Extreme) Checking Out (Extreme) Quiet Waters . 18;1 File 18; datapack 1. Find a lockbox on a roof. Start off on a ledge located next to the water, to the south-east of the collectible. On this page you will find Batman: Arkham Origins system requirements for PC (Windows). File 5; datapack 1. these games can also run on your intel hd . Find a lockbox, climb on top of a balustrade and face towards the electricity. Find a small alley with four inactive pressure pads. Start off on the train tracks to the south of the collectible and use detective mode to locate a destructible wall. Once you've done that you must pick up the datapack. 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